Rome:Total War database - Traits and Ancillaries|
First things first. If you're looking for a Rome:Total War fan site, or discussion board, or forum, or even worse, a crack or cheats, you've come to the wrong place.
Neither is there anything on Medieval Total War or Shogun Total War. All this page is, is a collection of Excel and Adobe Acrobat files that summarise generals' traits and ancillaries.
None of this stuff is secret - it can all be found in the data directory in plain text files.
Next question is, who should use these files? Certainly not the newbie, or the beginner to the game. These files are for those who have questions like:
"Is Austere a good or bad trait to have?"
"Which is better for my general - to stay in a city, or to walk around the wilderness?"
"Which is better for my general - to stay in a city with city plumbing, or with a governor's house?"
"Does my governor get a trait increase if I build a market, academy, or a port?"
"Does the temple of Bacchus, Ceres, or Jupiter produce better traits and ancillaries?"
"How do I get an oracle or mathematician?"|
The data in the files has already been processed, calculated and sorted. You won't find information like "What is the effect of a level in GoodCommander" - for questions like that,
you will have to open up export_descr_character_traits.txt and look for it directly. Granted, I have included some descriptions and information, but bewarned - a lot of it is summarised, which explains why
you will see numbers like "Command : +0.6 / level" - in order to make meaningful comparisons, a single weighted number has to be used. You will find more details in the readme*.txt files
if you're inclined.
Lastly, I have put up the raw data in the form of Excel files. This is really for the "power user" or those amongst you (like me) who really want to play with the
inner workings and mechanics of the game engine. The main uses that I can think of are :
Correcting errors (which there will be!) in my data entry. For this though, I would appreciate if you can mail me, and I will make the corrections in the main file for everyone to use!
Changing the sort order, or hiding or showing extra columns.
Changing the weightage of the different attributes (e.g. You feel "Trade" is more important than "Tax"? Just increase the multiplier from 10 to 15!)
Changing the numbers to reflect changes to your personal export_descr_ancillaries.txt or export_descr_character_traits.txt files.
mail me if you spot any mistakes, or have questions about how I got the numbers that aren't in the readme*.txt files. Please DON'T email me to ask me
"Do you think X is better than Y", or "How do you get Z", or to suggest patches or mods! I'm in no way related to the Activision or the game designers.|
Oh! And one last thing, if you can find a better
background (i.e. Winnie the Pooh in a centurion outfit, or wearing a roman legionaire costume), send it to me! Enjoy and cheers!
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